

More information can be found here.īuilds in Project Ascension are sets of talents and abilities that players have created to fulfill a certain fantasy or role. These are affixes on items that further add to to classless nature by opening up more possibilities than the basic spells and talents. Mystic Enchants, commonly known as Random Enchants (RE's), are another custom aspects of Project Ascension. This should give you an idea as to what spell you wish to take next, and you can then go and investigate more in the spell book. Once you hit level 10, and onwards, you will see in the top middle of your screen all the new abilities available to you and in what specialization you can find them. These are the basic spells given to classes to get an understanding of what you wish your Hero to become. By default, only a handful of spells are available. This allows for more flexibility in your builds.Īs you level up, abilities will unlock. So if you have hit level 20, all of the level 20 talents are automatically available without having to put enough points in to unlock them in specific trees. You can adding points to any talent row you wish with no prerequisite talents necessary. Talents in Ascension work differently than retail. This means you have to think carefully about whether you have the Ability Essence spare in your build to choose those powerful abilities. However, the highest tier talents, like in Arms Warrior (?) and in Shadow Priest require 3 Ability Essences and 1 Talent Essence. Talented abilities, like in Balance druid, generally cost 2 Ability Essences and 1 Talent Essences. The cost of each ability will be listed below, ranging from 1 to 2. In Project Ascension, each talent tree is the WotLK version.

Then, in the main section of the book, you can click on the left hand side to access that specializations abilities and the right hand side to access the specializations talent tree. To open up the book, you will click on a specialization you are interested in on the sidebar. The spellbook is a custom menu which displays all of the abilities and talents in the game, organised by Specialization. (Note: if these are not seen make sure the custom Ascension Add-ons are installed). Or you can click on the icon on the custom User Interface element which comes with Project Ascension. To open the spell book you can press the N key and then click on the Character Advancement button. Talent and Ability Essences are spent in the Ascension custom spell book. Talent and Ability Essences are a limited resource, with a maximum of 60 Ability Essences and 51 Talent Essences available at level 60. Upon logging in you will be given 10 ability essences to start your adventure, and then you will start earning ability essences and talent essences once you hit level 10. These currencies are earned when levelling up, with talent essences and ability essences being earnt every level past level 10. Instead, ability essences (AE) and talent essences (TE) are used. In Project Ascension spells and talents aren't learnt in the conventional way. For example, you could choose from Combat Rogue and from Protection Warrior (?) to make an Armor Piercing hero. As a hero you can choose any abilities from any of the original Warcraft classes. This hero class is a new concept designed by the Ascension staff allowing for you to be whatever you want to be, rather than having to live within the predetermined limits of classes. In Project Ascension, when you create a character you are automatically assigned the hero class, rather than choosing a warrior, paladin or mage for example like on regular World of Warcraft servers. 1.2.1 In Project Ascension, each talent tree is the WotLK version.
